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Re: Perl for hobbyistsby redgreen (Priest) |
on Oct 10, 2009 at 03:45 UTC ( [id://800407]=note: print w/replies, xml ) | Need Help?? |
Mazes. Mazes for my wife and I. Instead of trying to port some of my old MS-DOS C code to linux, I found Games::Maze. I was excited, until I found how simple and predictable the mazes were. It seems that once it is boxed in, it backtracks the way it came. Making a simple change fixes that:
Yes, my code uses more memory, but the mazes are more challenging. I guess 'more memory' is all relative, I remember how many hoops I had to jump through to use more then 64k of data in MS-DOS. I have code that takes the Games::Maze square data and creates a png file. Now if I could only find a good way to represent the maze, and have the output span a few dozen pages.
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