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| Perl: the Markov chain saw | |
| PerlMonks |
Re: computational efficiencyby hardburn (Abbot) |
| on Oct 05, 2011 at 12:57 UTC ( #929772=note: print w/ replies, xml ) | Need Help?? |
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Do you have 3D acceleration hardware available? Rotating coordinates are something GPUs will be very good at. Just a matter of making the right OpenGL incantations. "There is no shame in being self-taught, only in not trying to learn in the first place." -- Atrus, Myst: The Book of D'ni.
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