Signals are, at best, on platforms that support them natively, a very crude form of IPC.
Yes, everyone is quick to suggest that, and yet not offer any working alternatives. Shared memory is not always an option. Port and pipe communication is excessive.
If my entire process is being terminated from the keyboard, by a scheduler, or the O/S, a signal is exactly what I'm going to get, and I want to cleanup properly which it does. I was just trying to use the same logic internally to force the cleanup based on a timer.
Sending every known signal:
Utter desperation. :)
Sending no, capturing yes. I wasn't sending every signal but one, maybe two. Understanding how the app responds to many different situations is just good testing.
For a solution to your problem that works, see Re^3: trying to get timeout to work (easier with threads).
Note that your example still uses the devilish signal. But yes, this seems to be the most promising suggestion yet. Resolves the blocking I/O by pushing it another thread deeper. Thank you.
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