in reply to User Interface with menus/fill in the blanks
I wrote up a bunch of code that implements drop down menus with shadows + dialog windows and other GUI stuff for PASCAL (DOS mode) using a bit of Assembly code for core display functionality. The GUI may also be initialized from special configuration files (say, something similar to Visual C++ Project resource files) describing various menu features/layout/content. All this is OOP so implementing in one's code should be a rather trivial task. I'm not sure how that could be ported to anything actually... except if I modified (slightly) those Pascal libraries so that they could be used from within a C/C++ code. This, than, could be somehow incorporated with Perl to get the desired result. catch me in the monastery if you wish to talk more about this. My monk id is c0d34w4y.
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