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in reply to Any interesting philosophy of programming articles to recommend?

One "new" viewpoint that's been around for a few years, but is just now gaining traction, is Aspect-Oriented Programming.

Sayeth the FAQ:

An aspect-oriented language is a programming language that provides constructs for capturing units that crosscut the system modularity in a principled way. These units are called aspects, and are a new unit of software modularity that encapsulate crosscutting concerns.
Some good stop-and-think material.

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Re (tilly) 2: Any interesting philosophy of programming articles to recommend?
by tilly (Archbishop) on Aug 21, 2001 at 06:12 UTC
    After reading a case study, I have to admit that they did something new to me. I would have to see a few more examples and let it sit to see how I could use it, but that is just how I learn.

    I was vaguely reminded of how Coroutines in C managed to get C to act like it had coroutines, which it manifestly does not, by rewriting the C in a clever automated way. I don't think that is very close to what the AOP people are doing, but it was what came to mind for me. (BTW I got that link from japhy a while ago.)