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Re: Re (tilly) 1: When to use Prototypes?

by Masem (Monsignor)
on Nov 09, 2001 at 19:13 UTC ( #124378=note: print w/replies, xml ) Need Help??

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  1. or download this
    # PERL 6!!!!
    @array1 = ( 1..5 );
    ...
      # @a is [ 1,2,3,4,5]
      # @b is [ 6,7,8,9,10 ]  
    }
    
  2. or download this
    # PERL 5
    @array1 = ( 1..5 );
    ...
       # @a is [1..10]
       # @b is empty.
    }
    

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[Lady_Aleena]: marioroy, I can't decide whether or not to move my RolePlaying:: Random:: modules to just Random::. I'm not as sophisticated as most here.
[marioroy]: Naming things can be difficult, sometimes more so that the actual code :)
[karlgoethebier]: Lady_Aleena: You need to jump to some conclusion
[Lady_Aleena]: And what would I rename RolePlaying/Random .pm to if I move all the RolePlaying/Random modules to just Random? Random/Util.pm Random/Base.pm, maybe lowercase the file name to indicate it is a bit different? I don't know yet.
[marioroy]: What does Random do?
[karlgoethebier]: https://www. youtube.com/watch? v=42WNHGr1jGI
[Lady_Aleena]: karlgoethebeir, I finished another project tonight, making a module which printed stop printing. It was a headache and a half.
[karlgoethebier]: Lady_Aleena: Try it!
[Lady_Aleena]: marioroy, it has 3 subroutines which can be fed data to generate random things. See here.

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