in reply to
Re: Help making simple RPG game less boring
in thread Help making simple RPG game less boring
After the previous comments I'm restructuring the whole thing to work with subroutines.
I really like the location idea.
Priority 1, Priority 2, Priority 3
Priority 1, Priority 0, Priority -1
Urgent, important, favour
Data loss, bug, enhancement
Out of scope, out of budget, out of line
Family, friends, work
Impossible, inconceivable, implemented
Results (67 votes),