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Re^2: Moose class design for game

by wanna_code_perl (Pilgrim)
on Sep 06, 2013 at 10:00 UTC ( #1052685=note: print w/replies, xml ) Need Help??


in reply to Re: Moose class design for game
in thread Moose class design for game

That seems to fit rather neatly. Thanks! When I got my degree, roles were something you dressed up for as part of the fine arts elective, not a software design pattern. Thanks for shining a light on another thing I clearly need to do some updated reading on. :-)

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[Discipulus]: ther is a way to golf this further:if(p$_)&(p $r)&$r!=$_ ?
[Discipulus]: being $r the reverse of $_

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