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Re: Any interesting philosophy of programming articles to recommend?

by clemburg (Curate)
on Aug 20, 2001 at 16:36 UTC ( #106202=note: print w/replies, xml ) Need Help??

in reply to Any interesting philosophy of programming articles to recommend?

Some items off the cuff:

  • Design Patterns in Dynamic Programming - a presentation by Peter Norvig on how Design Patterns are a way for OO languages to cope with missing abstraction capabilities
  • Alistair Cockburn's papers on methodology
  • I don't know if you have access to this, but in the ACM digital library there are all the articles of Jon Bentley's famous "Programming Pearls" column, including the (out of print and therefore "lost") articles that are collected in "More Programming Pearls". Old, but still worth reading to me.

Update: There is a new book out that should be very interesting reading: "Software Fundamentals. Collected Papers by David L. Parnas". A recommendation in the ACM journal compared it to "The Mythical Man Month" in terms of importance.

Christian Lemburg
Brainbench MVP for Perl

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Re (tilly) 2: Any interesting philosophy of programming articles to recommend?
by tilly (Archbishop) on Aug 20, 2001 at 18:26 UTC
    Judging from the first two, I will enjoy Alistair Cockburn's papers. It will take me a while to get through that. :-)

    I should also note that on my home node there are quite a few random links. People who are looking through the various links in this thread might also like to follow some of them.

    And a random exercise for the brave that just came up in chatter. Keep a log of bugs you discover in your own code, with notes about what you think caused the bug. Review that log periodically. If you feel truly brave, have someone you respect review said log with you. Excellent, if painful, way to learn what you personally need work on.

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[Lady_Aleena]: My biggest problem with hashes at the moment is one with 2,501 keys.
[choroba]: how many event types are there?
[Corion]: Also I found that I can't conveniently weaken an array slot, which also is inconvenient, as I want my one-shots to disappear if the caller discards them
[Corion]: choroba: Currently two or three that my program handles (WWW::Mechanize:: Chrome), but there might be more that become interesting
[Corion]: But I don't expect more than 100 to be active at the same time, so I'm not really sure if there is a not-too-fancy data structure that is maintained with few lines of code where the performance is better than the linear scan ;)
[Corion]: But I should do a mock-up program so that others can see what I'm talking about ;)
[robby_dobby]: Corion: I hope you know all too well that passing around "fancy" datastructures is a recipe for disaster :-)
[robby_dobby]: As in, it's-too-fancy- that-it-will-be- messy-to-handle
[choroba]: bit vectors as keys?
[robby_dobby]: Hmm, I keep falling asleep at my desk, while maintaining an active appearance. Am I getting old?

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