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Re^6: Perl 5 Optimizing Compiler, Part 9: RPerl.org & The Low-Magic Perl Commandments

by Will_the_Chill (Pilgrim)
on Nov 13, 2013 at 06:59 UTC ( #1062342=note: print w/replies, xml ) Need Help??


in reply to Re^5: Perl 5 Optimizing Compiler, Part 9: RPerl.org & The Low-Magic Perl Commandments
in thread Perl 5 Optimizing Compiler, Part 9: RPerl.org & The Low-Magic Perl Commandments

Howdy taint,

I like your idea! I guess in my mind all the things forbidden in The Low-Magic Perl Commandments are "grey magic" (neutral) at best and "black magic" (bad) at worst.

Although the forthcoming "use magic;" and "no magic;" pragmas are seemingly binary in nature, in reality there is still a small amount of magic kept in RPerl, thus the term "Low-Magic Perl". I consider all the magic remaining to be "white magic" (good), such as memory management, garbage collection, hash data types, Perl's list of builtins, and other DWIM-like features. So the "Low-Magic" of "Low-Magic Perl" is "white magic".

:-)

DISCLAIMER: Nothing in this message should be considered canon, see RPerl.org for all things official.

Perling,
~ Will the Chill
  • Comment on Re^6: Perl 5 Optimizing Compiler, Part 9: RPerl.org & The Low-Magic Perl Commandments

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Re^7: Perl 5 Optimizing Compiler, Part 9: RPerl.org & The Low-Magic Perl Commandments
by smls (Friar) on Nov 16, 2013 at 16:09 UTC
    "no magic;" pragma
    An alternative name would be:
    use restricted;
      smls,

      I like your idea!

      Perling,
      ~ Will the Chill

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[ww]: ++ all (phony labels re "gaming"
[1nickt]: ambrus perhaps you know where the keys are?
[ww]: OTOH, -- for ads suggesting that being good at games is somehow eq "greatness"
[ambrus]: 1nickg: obviously the gamers don't know. but anyway, I need the whole room backlit, because watching a monitor in a dark room (like many people do) is tiring for my eyes, even more so than doing it in a lit room.
[1nickt]: ambrus I agree. I suspect one's eyes are always trying to adjust across the boundary between very bright and very dark ... like a camera's autofocus struggling to choose the target.

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