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Re: Job Questions

by sundialsvc4 (Abbot)
on Nov 18, 2013 at 19:59 UTC ( #1063190=note: print w/ replies, xml ) Need Help??


in reply to Job Questions

  • Only the code that I write is Perfect, Pristine, and Timeless.   (There are only so many Perfect Coders allowed per planet, and I’m it.)   All the code you’re likely to encounter will be old-crap that’s barely hanging-on on life support.   ;-)
    • Seriously, most code is “already existing,” therefore “legacy.”   The new code that you write, as soon as you write it, becomes part of that “legacy.”
    • So, it is always an important skill to be able to assess the present-state of a piece of code, to fully understand the desired future-state, and then to be able to articulate and to estimate what it will take to move it forward ... and at what business-risk, and with what allowances for Sergeant SNAFU ... and how it will be testable and how it will be tested ... before you and/or your team starts to write it.
  • Most of the time, you will find these practices are followed, because people really do need to write stuff that is more-or-less stable and that more-or-less stays that way.   However, the code has been changed, many times and by many people over many years for many reasons.   This is inherently de-stabilizing to software.   The work practices are often most-important:   how do they handle problem-reports and change requests?   Do they use source-code control?   What is their deployment procedure, and how do they recover from / roll back a deploy?   How do they “mentor” new team members, such as you would be?   These are things that you should ask during that same interview.
  • Most programmer positions have little direct client contact.   But you will still need to develop the ability to converse effectively with a non-technical person about a highly technical subject.   You will need to be able to communicate effectively with members of your team, including those who know more and those who know less than you (about a particular subject area), and to work with them effectively as a team.   Computer software is not the work of one person.


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