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RE: Scalability of the voting system

by Adam (Vicar)
on May 10, 2000 at 00:39 UTC ( #10823=note: print w/ replies, xml ) Need Help??


in reply to Scalability of the voting system

I've been wondering the same thing. Look at the Best Nodes list. The nodes with the most votes are the more recent ones, which were posted after more people had voting privlages. (sp?) This is kind of skewed.

Perhaps we could have a quest to come up with a better way of handling post reputations, XP, and ranks.


Comment on RE: Scalability of the voting system
RE: RE: Scalability of the voting system
by chromatic (Archbishop) on May 10, 2000 at 01:00 UTC
    It only *seems* skewed, because there are two factors which haven't yet reached an upper bound -- the number of regular users of the site, and the number of available votes a good post can receive. As those increase (the second somewhat dependent upon the first), so will the number of points awarded to the best nodes.

    It would be nice if voters dug through the archives to find some underappreciated gems (there are a couple of Snippets I'm incredibly proud of, as they're good technical hacks) instead of hitting up the newest ones.

    Of course, as the number of votes available to J. Random Regular increases, unless the total number of really good posts (as opposed to mediocre) will have to increase, or he'll vote up posts that are less deserving than before. When you only have five votes per day, and thirty new posts, you'll save your votes for the gems. When you have 25 votes per day and 30 new posts, you can afford to be less discriminating.

    Perhaps the act of voting shouldn't grant experience -- and being voted up should grant more.

      Maybe there shouldn't be so much encouragement to use all your votes. What actual experience do I get using all of my votes? Maybe we should keep XP for voting, but remove the XP for using all your votes.
      I agree with the above poster -- I can see the logic behind giving out XP for individual votes. But not for using all your votes.
      Effectively, all votes are not equal when this incentive is in place. Why? Because you have a higher incentive to use up your last vote then your non-last votes. Not only that, but last votes are a greater percentage than non-last votes for newer users -- thus giving newer users the most incentive to just rate up all the newest nodes in SoPW in order to get their quick XP fix.

      The incentive to vote should remain equal each and every time a user votes.

      e-mail neshura

      $.02 from a not-yet-experienced-enough-to-even-vote monk...

      I agree with Adam and Neshura. Voting should be primarily an attempt to grant XP to the author of a well-written and/or useful post (or, conversely, to inflict penance on a wayward monk).

      I like the incentive to participate in this great site, and you should continue to give XP to those who vote, but perhaps on a decreasing scale (The first vote has 25% chance of +1, but the chance for XP declines for each vote thereafter.)

      Russ

      P.S. The XP nodelet shows (as I am posting this) that I have graduated to level 2. Now I'll see what voting is really like... :-)

      Why not do it the other way around? As chromatic put it, when you have only 5 votes you treat each of them as if they were gems. Then why not keep them that way? People should be excited to be able to vote in the 1st place. Not only because it gives you XPs, but because its a priviledge. I've noticed that since I made monk, I've increased my XPs A LOT just by the mere voting quantity factor, and sincerely, I think each one of my votes actually is worth less now.

      To be able to do a "trusty vote" does it really matter how much XPs you have? Bottom line, I say keep the voting XPs but don't increase the number of votes as you "grow".

      #!/home/bbq/bin/perl
      # Trust no1!
        To be able to do a "trusty vote" does it really matter how much XPs you have? Bottom line, I say keep the voting XPs but don't increase the number of votes as you "grow".

        Or, increase it, but not by as much as it is now. After all, the idea of giving you more votes as you grow is the assumption that as you have more experience, you are more qualified to "grade" other people's comments, which makes sense.

        I just made monk, and 16 votes per day is plenty to spend. Maybe the increase could be by 2-3 votes per rank, instead of by 3-5 as it is now.

        --ZZamboni

        I don't know about the less votes thing. Most days I have more votes than I need, but sometimes I've got a good use for every one (or I wish I could hold over the ones that were left from the previous day).

        Just having X votes doesn't mean a person needs to spend X votes if there aren't the same number of deserving articles. If someone really wants to be a munchkin, I'm sure there are other ways of pumping up exp other than getting that last vote bonus--such as creating multiple logins which serve only to give the primary login votes, or entering into an agreement with another loser to promote each other's posts, etc. No matter what you do, someone who is determined can cheat or abuse the system.

        I do think there should be some way for more advanced monks to have more influence. One way is of course by giving them more votes. Another way might be to have their votes count more--perhaps carry a greater chance of xp for the receipient, and to affect reputation by 2 instead of 1. It certainly means more to me if I get a vote from someone whom I respect than if I get one from the person described in the previous paragraph. Or it would, if I knew who had voted :)

        I'm not sure that's a good idea though. There are some things I vote for where I'd happily spend 3 votes if I could, but a lot of the time I'm not that enthralled with the post that I'd spend more than one vote. Hmm, maybe some normal votes and some more powerful votes?

        Kudra - if exp doesn't matter, why do we seem to care so much about voting? ;)

      nice if voters dug through the archives to find some underappreciated gems

      Adding an "Oldies but Goodies" section to the Monastery would help some of these gems resurface. Monks of a specified high level could earn XP by submitting past posts not by themselves. "Gems" would have to be n weeks old, and would be featured for 1 week.

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