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Re: Re: (OT) Re: Collaborative Media

by ichimunki (Priest)
on Feb 17, 2003 at 20:14 UTC ( #236096=note: print w/ replies, xml ) Need Help??


in reply to Re: (OT) Re: Collaborative Media
in thread Collaborative Media

I don't know that I'm confusing anything. everything2.com doesn't have threaded discussions, but the idea of node/counter-node is fairly prevalent. If there's a factual problem with an existing node you have to petition the node owner to fix it or post a sort of "followup" node. Perhaps there's a way to have the Engine allow community editing of some or all nodes-- as on a Wiki?


Comment on Re: Re: (OT) Re: Collaborative Media
Re: Re: Re: (OT) Re: Collaborative Media
by chromatic (Archbishop) on Feb 17, 2003 at 20:37 UTC

    I think I misunderstood you about halfway. The node/counter-node idea on E2 is as much a feature of the community as it is technical. It's pretty simple to have community node editing; there's a Wiki nodeball that we even use here on Perl Monks.

    The engine itself just provides database persistence, a behavior system, users, permissions, display customization, linking semantics, and an API. Anything else is up to the users. :)

      The engine itself just provides database persistence, a behavior system, users, permissions, display customization, linking semantics, and an API.

      You forgot the kitchen sink.

      Anything else is up to the users. :)

      Never mind. ;-)


      ---
      demerphq

      <Elian> And I do take a kind of perverse pleasure in having an OO assembly language...

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