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Re: My first computer was...

by fruiture (Curate)
on Jul 04, 2003 at 16:38 UTC ( #271518=note: print w/replies, xml ) Need Help??


in reply to My first computer was...

I have to say that most of these are simply "not my generation". I wasn't even born at the time some of you already hacked computers ;)

So I'm one of the Pentium 1 people. It was bought in 1995 and ran windows95 and is still in use as family-internet-router (running NetBSD). Since then we've always bought a new computer with a new Pentium, so now there are 4 in use, the latest since yesterday. But 8 years are nothing compared to 20, i mean, i've always had a CD-ROM drive, and i've "seen" such large floppy disks, but never used. And I actually woulnd't want to, probably I'm just spoiled.

--
http://fruiture.de

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Re: Re: My first computer was...
by greywolf (Priest) on Jul 06, 2003 at 03:26 UTC
    Did you ever miss out on the fun of a 5 1/4'' floppy disk. They used to come single sided and you could use a hole punch (yes a hole punch for paper) to turn it into a double sided disk.

    They also made really good 'throwing stars' once they were unusable. You'll never truly understand the joy of seeing one of those floppies flying down the hallway and picking off your buddy until you've done it

    mr greywolf

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[Corion]: choroba: No, I don't remember that story, but yes, it matches my experience ;))
[ambrus]: Hopefull the object isn't kept alive, the events are processed immediately, but you'd have to read a lot of source code to be sure about that.
[Corion]: ambrus: I think both of AnyEvent and Prima are pretty tight in their memory management because they both are cooperative multitasking and (I think) both use the Perl memory management for managing things
[Corion]: ambrus: And for Windows, I don't think that Prima knows if there still are messages queued for an object (in the Windows message loop). Finding that out would take lots of effort for little gain
[ambrus]: And even if this works, I'm still not sure you can't get double timeouts from a Timer.
[ambrus]: Corion: well Prima::Object says something like that the cleanup method will send an onDestory message and that you can't get more messages after cleanup, or something.
[Corion]: ambrus: Yeah - I don't think the deep source dive will be necessary if things are implemented as simple as they could be :)) And hopefully I won't need (more) timely object destruction. I can update the screen at 60Hz and hopefully even do HTTP ...
[Corion]: ... transfers in the background. Now that I think about it, this maybe even means that I can run the OpenGL filters on Youtube input :)
[ambrus]: Corion: I mentioned that the unix event loop of Prima always wakes up at least once every 0.2 seconds. Have you found out whether the win32 event loop of Prima does that too?
[Corion]: ambrus: Hmm - I would assume that the onDestroy message is sent from the destructor and doesn't go through the messageloop, but maybe it is sent when a window gets destroyed but all components are still alive...

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