|P is for Practical|
Re: Re: Re: Creating Common Constructorby DeadPoet (Scribe)
|on Jul 10, 2003 at 18:39 UTC||Need Help??|
jmanning2k, I am interested in your design thoughts, as well may be others, please post additional information. One other aspect that is not illustrated here but will be in my final post is the implementation of persistence by way of Storable.
** The Zoo object will act as a mapper object to all other created object and will be persistent (Storable) thus maintaining its state (knowledge) of all Animals.
** The Animal objects will be persistent thus maintaining their state.
** The Zoo object when loaded must be able to re-animate (load) all previously known Animals.
** How does this additional information change or affect your design?