in reply to Re: Scripting for Video Games
in thread Scripting for Video Games
Well, there is nothing in the member's terms of service that prohibit the use of scripting, macros, or other forms of character automation, so presumably (since other players are doing it with Windows-only macro products) it's allowed. They even teach classes in-game on how to use macros. =P
I fail to see how using Perl to automate a Windows app would violate the Artistic License - could you tell me where you see a problem with that? I'm curious!
There have been all sorts of Win32::OLE automation modules already, including ones to automate Excel, Outlook, and Word - I guess I just don't see how this would be any different. Is it because it's an online application?
LWP does the same thing with web sites, and they're online...
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Re: Re: Re: Scripting for Video Games
by Mr. Muskrat (Canon) on Sep 24, 2003 at 13:22 UTC | |
by Dragonfly (Priest) on Sep 24, 2003 at 15:59 UTC | |
by Mr. Muskrat (Canon) on Sep 24, 2003 at 20:03 UTC |
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