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RE: Multiple Talk Buttons

by ar0n (Priest)
on Aug 28, 2000 at 15:21 UTC ( #29967=note: print w/replies, xml ) Need Help??


in reply to Multiple Talk Buttons

I think the best solution would be to have the chatterbox by default ignore any line that starts with a '/' and only process commands it recognises, like '/msg' and '/tell'.

Of course this won't help those who forget a '/', but I think typos like /msh and /tel are way more common than the omission of a /.

my($0.02)

-- ar0n || Just Another Perl Joe

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[Discipulus]: 'unless it rains' => 'a meno che NON piova'
erix is always in favour of code-revolutions
[Lady_Aleena]: Well, right now, I"m looking at modules where I put randomness that aren't in my RolePlaying/Random dir, like RolePlaying:: Character:: Alignment that is mostly about random_alignment than expand_alignment.
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