Beefy Boxes and Bandwidth Generously Provided by pair Networks RobOMonk
Don't ask to ask, just ask
 
PerlMonks  

Re: POE Client/Server pairs

by Flame (Deacon)
on Nov 24, 2003 at 03:12 UTC ( #309415=note: print w/ replies, xml ) Need Help??


in reply to POE Client/Server pairs

My thanks to revdiablo for his suggestion that I compress the code in the hopes of getting someone to reply. I found it in the process... (/me feels really stupid)

First off, let's review what is "true" in perl.

  • 1
  • " "
  • "this"
  • "that"
  • "I feel stupid"

And, of course, there are those things that everyone forgets now and then... and then kicks themselves repeatedly when they notice it. For example: [] is true. So is {}. After all, it's holding a non-zero value... my trouble serves me right for that little while loop in the get() function of the YuGiOh::Filter package. Once repaired, everything started working...

Well, thanks to everyone who at least tried to help, may we all walk away with a good lesson.





My code doesn't have bugs, it just develops random features.

Flame


Comment on Re: POE Client/Server pairs
Download Code

Log In?
Username:
Password:

What's my password?
Create A New User
Node Status?
node history
Node Type: note [id://309415]
help
Chatterbox?
and the web crawler heard nothing...

How do I use this? | Other CB clients
Other Users?
Others examining the Monastery: (8)
As of 2014-04-23 21:25 GMT
Sections?
Information?
Find Nodes?
Leftovers?
    Voting Booth?

    April first is:







    Results (555 votes), past polls