Beefy Boxes and Bandwidth Generously Provided by pair Networks
We don't bite newbies here... much

Re: Re: Rolling DND Dice.

by larsen (Parson)
on Feb 03, 2004 at 21:45 UTC ( #326318=note: print w/ replies, xml ) Need Help??

in reply to Re: Rolling DND Dice.
in thread Rolling DND Dice.

Everyone knows that ADnD dice are from a different universe and don't follow the law of probability.
I'd like to add other experimental evidences: for example, a d100 will tend to give < 5 values during a Rolemaster session, and > 95 values during a Call of Cthulhu session. The same dice. My understanding is that dice know what game you're playing, and its basic rules. They don't merely refuse to follow probability, they follow their evil plans against players :)

Comment on Re: Re: Rolling DND Dice.

Log In?

What's my password?
Create A New User
Node Status?
node history
Node Type: note [id://326318]
and the web crawler heard nothing...

How do I use this? | Other CB clients
Other Users?
Others wandering the Monastery: (8)
As of 2015-11-27 13:47 GMT
Find Nodes?
    Voting Booth?

    What would be the most significant thing to happen if a rope (or wire) tied the Earth and the Moon together?

    Results (729 votes), past polls