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Re: Re: Re: "Rites of Passage" wheel reinventing

by monsieur_champs (Curate)
on Feb 27, 2004 at 15:15 UTC ( #332265=note: print w/replies, xml ) Need Help??


in reply to Re: Re: "Rites of Passage" wheel reinventing
in thread "Rites of Passage" wheel reinventing

Which I think would mean that you could solve the problem of the prefect game.

<funny>All in O(1) time, and built on-the-fly!! This should be a pretty nice chunck of code...</funny>


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[choroba]: As discussed in Using the DATA file handle for ARGV, I usually start my "fun" scripts with *ARGV = *DATA{IO} unless @ARGV;
[choroba]: this was just a remainder
[Discipulus]: ah thanks i forgot that thread (even if i saved it in my homenode)..

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