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That might not be a bad idea, but I haven't looked at OpenGL from a programming perspective in ages. Suppose there was a little hesitation there.
SDL doesn't have any widgets either, so I wouldn't be losing anything, I guess I'll have to take a look at it from a distance and see how easy it's going to be to grok. One of the things that I wanted for the dashboard part was to use a 3D model of my car that I have in conjucture with the diagnostics, but since it's mostly dressing, I was saving that for last. I've recently used ffmpeg, but only for converting stuff. Never thought of using it for playback. I guess I'll have to poke around and whatever has the best docs/most active will get the nod. That or maybe I'll take my own shot at an Wx+SDL library. Just hate wasting so much time. -Lee "To be civilized is to deny one's nature." In reply to Re^2: Alternatives to SDL
by shotgunefx
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