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RE: (jcwren) RE: varying length multi-dimensional hashes

by merlyn (Sage)
on Oct 04, 2000 at 23:25 UTC ( #35316=note: print w/replies, xml ) Need Help??


in reply to (jcwren) RE: varying length multi-dimensional hashes
in thread varying length multi-dimensional hashes

I voted this one down because
  • it's an unnecessary use of runtime-string-compilation eval
  • it breaks on general data, so it's not a good general pattern, and you didn't add that disclaimer to your text. Hint: what if your data contained single quotes?
Others have posted faster and more general solutions, so I won't include one of mine here. But avoid this eval solution, please.

-- Randal L. Schwartz, Perl hacker

  • Comment on RE: (jcwren) RE: varying length multi-dimensional hashes

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[Lady_Aleena]: marioroy, I can't decide whether or not to move my RolePlaying:: Random:: modules to just Random::. I'm not as sophisticated as most here.
[marioroy]: Naming things can be difficult, sometimes more so that the actual code :)
[karlgoethebier]: Lady_Aleena: You need to jump to some conclusion
[Lady_Aleena]: And what would I rename RolePlaying/Random .pm to if I move all the RolePlaying/Random modules to just Random? Random/Util.pm Random/Base.pm, maybe lowercase the file name to indicate it is a bit different? I don't know yet.
[marioroy]: What does Random do?
[karlgoethebier]: https://www. youtube.com/watch? v=42WNHGr1jGI
[Lady_Aleena]: karlgoethebeir, I finished another project tonight, making a module which printed stop printing. It was a headache and a half.
[karlgoethebier]: Lady_Aleena: Try it!
[Lady_Aleena]: marioroy, it has 3 subroutines which can be fed data to generate random things. See here.

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