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Back to the Future of Threads (Part II)by AgentM (Curate)
|on Oct 21, 2000 at 13:28 UTC||Need Help??|
use Threads; is labeled as experimental in perl5. (Hopefully this will be taken care of in Perl6.) Experimental means to me "beware", "use with caution", or "still in development". It never means "evil" or "to be always avoided". I simply decided to experiment with an "experimental" feature. These are my results.
The actual goal of my self-defined self-assigned project was to test and solve the problem of threads in perl 5. The current problem is very vaguely described by merlyn and Ovid and is very possibly transparent to programmers not very familiar with thread entity programming. What the problem is:
But I still insisted on using threads with Perl. It dawned on me that i would not find the solution within perl itself but within the plausible C/perl combinations. Perl's tar ball includes perlxs, which allows one to compile C into usable perl modules or other forms of cross-linkable objects. I thought about using perlxs but realized quickly that that would not solve my problem since converting variables back and forth between C and Perl and then locking pointers that must be created....blah,blah,blah would be not only extremely complicated but the race conditions may still come up in between interruptable c wrappers in the perl script itself. Boooo!
The final solution involved the reversal of C imbedded in perl- perlembed! Using two nifty libraries that come standard in the perl distro, one is able to embed one or multiple perl interpreters in any given C program. This is phenomenal not just for threads but other stuff exclusive to perl such as regexes (in C!). I recommend that every C programmer looks into this... Anyway, I realized that if I wrapped my perl in C code using, I could run multiple interpreters (one per thread), then using C mutexes, I could safely lock variables and read/write/convert variables in C and in Perl. In addition, I would able to use Pthread interfaces, effective interthread communication, and use Perl for everythin or anything else! While this may seem elementary to some, it took me (as you see) quite some time to come across. Just to show some code, I came up with a program that uses "threaded perl"- really it just processes the perl command line twice simultaneously. Yes, I already anticipate the responses- 'that's not threaded Perl, that's threaded C!' Sure this is also true, but my goal (above) was to come up with a way to use threads and perl at the same time. Perl.h makes it possible! I will be using similar code like below in many servers that i will write (since servers ARE better multi-threaded).
Even if you initiate multiple instances of the interpreter, you can process and exchange variables in both instances by initializing the perl interpreter and friends in shared memory (along with shared C mutex and condition vars). Be warned though, functions in the library such as perl_call_argv are not thread-safe and MUST be avoided in threaded circumstances. Instead, it's appropriate to keep the code in a separate file to be parsed with perl_parse() as described in perlembed. You may also be interested in perlxstut, which wil teach you how to embed C in Perl (not directly, but using a separate compiler command...)
Perhaps none of the above discussion applies to your current programming practice. In that case, I urge you to sift through C/Perl XS and integration tutorials. If you ever need something as simple in a regex in C, perlembed is as real lifesaver! I just thought it might be interesting to find out who else has been toying with "subPerl" coding and what they've done. I haven't seen it mentioned except by faq_monk so I thought I'd bring it up and my threads idea gave me the perfect chance!
Here's one of my favorite lines from perlembed:
You can sometimes write faster code in C, but you can always write code faster in Perl. Because you can use each from the other, combine them as you wish.
AgentM Systems nor Nasca Enterprises nor Bone::Easy nor Macperl is responsible for the comments made by AgentM. Remember, you can build any logical system with NOR.