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Re^3: Adding object identifiers corresponding to matched headers and sub-headers.

by Melly (Hermit)
on Jan 22, 2007 at 11:17 UTC ( #595897=note: print w/replies, xml ) Need Help??


in reply to Re^2: Adding object identifiers corresponding to matched headers and sub-headers.
in thread Adding object identifiers corresponding to matched headers and sub-headers.

I'm not entirely sure how this impacts on PM in a negative way - can you elaborate?

map{$a=1-$_/10;map{$d=$a;$e=$b=$_/20-2;map{($d,$e)=(2*$d*$e+$a,$e**2 -$d**2+$b);$c=$d**2+$e**2>4?$d=8:_}1..50;print$c}0..59;print$/}0..20
Tom Melly, pm@tomandlu.co.uk
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[ambrus]: Corion: really? Does that mean the Prima watcher objects behave as handles that stop the watcher when they're destroyed, just like AnyEvent expects?
[ambrus]: "all the bugs" -- hehe, good luck
[ambrus]: Corion: what I don't understand is, if you make a one-shot AnyEvent timer with short timeout, does this code guarantee that the Prima timer can't queue two timeout events before invoking any of them?
[ambrus]: Because that could break AnyEvent code, which is why I added a guard.
[ambrus]: (It might be easier to use the callback scalar as a guard, as in $c and &$c(); $c = ();)

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