Beefy Boxes and Bandwidth Generously Provided by pair Networks
Perl: the Markov chain saw
 
PerlMonks  

Re: Re: Poker Probability Processor

by Lexicon (Chaplain)
on May 15, 2001 at 15:28 UTC ( #80500=note: print w/replies, xml ) Need Help??


in reply to Re: Poker Probability Processor
in thread Poker Probability Processor

The big slowdown right now is absolutly in the Flush processing. When I modulize it, I'll be checking into optimizations like you suggest. Classify_Hand takes about twice as long as Combinate. I'm sure (well, hope) I can bring it down an order of magnitude.

The first iteration of a game enhancer version is at least 3 months away. I know what you're looking for, but making it both real-time-fast and accurate enough to be meaningful will be difficult. And then you'll have to convince them to allow your laptop at the table. ;)

Thanks for the input! Let me know how your tweeking goes.

-Lexicon

Log In?
Username:
Password:

What's my password?
Create A New User
Node Status?
node history
Node Type: note [id://80500]
help
Chatterbox?
and all is quiet...

How do I use this? | Other CB clients
Other Users?
Others contemplating the Monastery: (4)
As of 2016-12-09 20:20 GMT
Sections?
Information?
Find Nodes?
Leftovers?
    Voting Booth?
    On a regular basis, I'm most likely to spy upon:













    Results (157 votes). Check out past polls.