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Re: How to Implement Perl 6 in Ten Yearsby audreyt (Hermit)
|on Apr 21, 2010 at 03:16 UTC||Need Help??|
Hi. This is 唐鳳, a.k.a. Audrey Tang.
For the record, I think what chromatic wrote above contains a fair and accurate assessment to Pugs.hs (Perl6-on-Haskell).
However, please note that it elided over our collective shift of focus to the Perl 5 runtime during 2006 on #perl6, which resulted in the first CPAN releases of Moose, Module::Compile, v6-alpha (now evolved into Perlito), Pugs::Compiler::Rule, etc.
So while Pugs.hs was indeed suddenly unmaintained due to my '07 hepatitis outbreak, already by '06 we have redirected our main efforts into coding Perl6-on-CPAN.
Concretely speaking, that means we took various Pugs.hs structures (Signatures, MetaObject logic, Grammar parser, etc) and coded counterparts for the Perl5 runtime.
As for Pugs.hs, the 6.2.x series has already fulfilled its goals.
In order to code the 6.28.x series (compile-time gradual typing) without unreasonable pain, it required several significant changes in the host language (Haskell).
In addition to the language changes, a better theoretical understanding of GADTs (which was deep black magic when Pugs.hs 6.2.x first used them), of OO+Functional type inference (Martin Odersky et al), of sound STM semantics and gradual typing (Jeremy Siek et al), was also essential in coding the type system of Perl 6 as originally envisioned.
Also notable was basic groundworks for 6.28.x such as Parsec Transformers, Dynamic-linkable binaries and Data Parallelism (to name a few) has gradually materialized as of early 2010, so folks who'd like to tackle type systems now have a significantly easier compilation-environment support than even a year before.
However, speaking for myself, though Haskell became sufficiently attractive to implement compile-time type analysis for Perl 6, the success of Moose and Pluggable Keywords in Perl 5.12.0 has convinced me that we can also fruitfully implement such analysis directly in Perl 6, or in Perl6-flavoured CPAN modules, which is a much more straightforward way to amass a developer ecosystem than coding it in Haskell.
As lambdamoose demonstrated, real programmers can write Perl 6 and/or Haskell in any language, particularly if that language is as polymorphically existentially recursive as Perl 5. :-)