As the context is a web game there is probably money involved. It really depends on how far you want to push it. I advice you to first write down your security objectives i.e. wat are your requirements? You probably need more than establishing who sent the message. (If authentication is the only thing you need you can for example do this with SOAP Headers.) Next you do some threat analysis, e.g. what threats are relevant for you? Then you can start thinking about implementation. If your users perceive the system as unsafe your game will probably be short-lived.
With SOAs being all the rage, and WSs often being part of that, a lot of effort was put into security. I recommend scanning through the book "Improving Web Services Security" although this is MS based it gives a lot of useful information, e.g. architectures, security patterns etc.