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Re^2: Constant subroutine main::C redefined

by tinita (Parson)
on Sep 10, 2012 at 12:46 UTC ( #992749=note: print w/replies, xml ) Need Help??


in reply to Re: Constant subroutine main::C redefined
in thread Constant subroutine main::C redefined

has the same problem with perl < 5.16
  • Comment on Re^2: Constant subroutine main::C redefined

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[Corion]: And performance linear to the number of registered one-shots doesn't feel that bad. Maybe I should collect statistics on how many callbacks are outstanding ;)
[Corion]: choroba: Yes, but the longer I thought about efficient hashes mapping the event type back to their callbacks, and how to keep them in sync, the more I thought that all that optimization might just not be worth it, even if it's horribly inelegant
[Lady_Aleena]: My biggest problem with hashes at the moment is one with 2,501 keys.
[choroba]: how many event types are there?
[Corion]: Also I found that I can't conveniently weaken an array slot, which also is inconvenient, as I want my one-shots to disappear if the caller discards them
[Corion]: choroba: Currently two or three that my program handles (WWW::Mechanize:: Chrome), but there might be more that become interesting
[Corion]: But I don't expect more than 100 to be active at the same time, so I'm not really sure if there is a not-too-fancy data structure that is maintained with few lines of code where the performance is better than the linear scan ;)
[Corion]: But I should do a mock-up program so that others can see what I'm talking about ;)
[robby_dobby]: Corion: I hope you know all too well that passing around "fancy" datastructures is a recipe for disaster :-)
[robby_dobby]: As in, it's-too-fancy- that-it-will-be- messy-to-handle

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