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Sounds like an interesting experiment, a few modules that come to mind are:

  • Time::HiRes for measuring time more accurately.
  • DBI modules for the database input.
  • Math::TrulyRandom may be of use for random number generation, I have had a couple problems with it though and it's in all probability overkill.

You might want to check out the Lingua modules as well, some of them are very interesting.

Update: Forgot to ask, what exactly do you mean by "screen?" The console? a GUI? web-based maybe? or have you decided yet?


In reply to Re: Experiment Design by cjf
in thread Experiment Design by aufrank

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    [jdporter]: one prog I have has a UI which allows to input a bit mask
    [jdporter]: currently it expects the bitmask to be in the form of a hex number, e.g. 0x0101
    [jdporter]: but I'd like to let the user specify it as individual bits, i.e. 0b0000000100000001
    [jdporter]: there is no bit/binary equivalent of hex, right?
    [jdporter]: I guess that the most direct way of doing it is with some magical incantation involving unpack or whatever
    [jdporter]: let me google that for me ;-)
    [jdporter]: hex points explicitly to oct, which does the job. :-D

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