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sauoq++ has already made the point, but I wanted to reinforce the point about this:
by having more users on the site, doesn't that "bloat" my XP in comparison to the XP required to go up levels?

When there are fewer people, it also means votes are concentrated on fewer people.

The key issue here is the votes/day limit. More active users who vote means also roughly as many more new posts/day that the ratio remains close to equal.

Makeshifts last the longest.

In reply to Re: XP and level balancing by Aristotle
in thread XP and level balancing by bprew

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    [Eily]: since the value of a node is also the sum from the two nodes above, you just have to demonstrate that the equality is true at the top of the triangle
    [Discipulus]: yes Eily, thanks oiskuu but i dont get it.. ;=( maybe I'll ask a SOPW
    [LanX]: all combinations with same amount of left and right?
    [Eily]: if you want to store in a structure with the coordinates as key, arrays might do, since the keys are going to be 0..n
    [LanX]: (Pascale path)
    [Eily]: paths like that
    [Discipulus]: yes Eily++ (very keen) I want to integrate my project with a 17th experiments. I want to colorize in sequence all paths
    [oiskuu]: Yeah, modifry the recursive func combinations() to return not the number, but the paths themselves.
    [Eily]: Discipulus I'd do that by starting from the bottom node I think. That way it can inherit the paths from the two nodes above (and so on, recursively)
    [LanX]: oh I meant fixed amount

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