sub main { my $self = shift; my $paddr; my $waitedpid = 0; sub spawn; sub logmsg; $server = GlxInetServer->new($port{"servd"},1,"servd"); for ( $waitedpid = 0; ($paddr = $server->accept()) || $waitedpid; $waitedpid = 0, $server->close()) { next if $waitedpid and not $paddr; spawn sub{ $client_modd = GlxInetClient->new($port{"modd"},1,"servd"); $server->write("440 Servd ready for commands"); my $in=$server->read(); unless (defined $in) { $self->unexpected; last }; SWITCH: { ($in =~ /^status/) && do { $server->write($ob_modds[0]->status); $server->write("OK connecting statd"); last SWITCH; }; ($in =~ /^something/ && do { ### snip $client_modd->write($in); ### snip $client_modd->close(); last SWITCH; }; ($in =~ /^bye$/) && do { $server->write("OK"); last SWITCH; }; $server->write("450 No such command"); $client_modd->close(); } # SWITCH }# spawn }# for sub spawn { my $coderef = shift; die unless (@_ == 0 && $coderef && ref($coderef) eq 'CODE'); my $pid; if (!defined($pid = fork)){ logmsg "cannot fork: $!"; return; } elsif ($pid) { logmsg "[$pid] listening for ".$server->get_iname()." [", inet_ntoa($server->get_iaddr()),"]"; return; } exit &$coderef(); } } #main #### # GlxShMem # this is an replacement for an old SysV IPC shm package ported to Win package GlxShMem; use Win32::MMF::Shareable; sub alloc { my $class = shift; my $value = @_ ? shift : ''; my $self = bless { OWNER => $$, } => $class; my %options = ( create => 1, exclusive => 1, mode => 0666, destroy => 1, reuse => 1, autolock => 1, ); $self->{SHMKEY} = $self; $self->{SHMKEY} =~ s/(\(.+\))/$1/; $self->{SHMKEY} = $1; $self->{SHMKEY} =~ s/\(|\)//g; $self->{SHMKEY} =~ s/0x//; while ($self->{SHMKEY} =~ s/\D/$1/) { my $h = ord($1); $self->{SHMKEY} =~ s/\D/$h/; } tie $self->{DATA}, 'Win32::MMF::Shareable', $self->{SHMKEY}, {%options} or die 'GlxShMem->alloc() : Tie failed\n'; $self->{DATA} = $value; return $self; } sub get { my $self = shift; return $self->{DATA}; } sub put { my $self = shift; if ($debug) { my %options = ( create => 0, exclusive => 0, mode => 0666, destroy => 1, reuse => 1, autolock => 1, ); my $ns=tie $self->{DATA}, 'Win32::MMF::Shareable', self->{SHMKEY}, {%options} or die 'debug : Tie failed\n'; $ns->debug(); } $self->{DATA} = shift; } sub DESTROY { my $self = shift; return unless $self->{OWNER} == $$; (tied $self->{DATA})->deletevar($self->{DATA}); } 1; ### end GlxShMem #### package GlxModd; use strict; use warnings; use GlxGlobalVars; use GlxInetServer; use GlxShMem; sub new { my $class = shift; my $id = shift; my $device = shift; my $port = shift; my $logfile = shift; my $debug = shift || 0; my $string = shift || ''; my $self = bless { ID => GlxShMem->alloc($id), DEVICE => GlxShMem->alloc($device), PORT => GlxShMem->alloc($port), LOGFILE => GlxShMem->alloc($logfile), DEBUG => GlxShMem->alloc($debug), STRING => GlxShMem->alloc($string), STAT => GlxShMem->alloc(0), # MODEM => GlxShMem->alloc(0), # GSM => GlxShMem->alloc(0), } => $class; $self->{STAT}->put(0); return $self; } sub status { my $self=shift; return $self->{STAT}->get; } sub main { my $self = shift; my $server = GlxInetServer->new($self->{PORT}->get, $self->{DEBUG}->get, $self->{STRING}->get); for ( ; $server->accept() ; $server->close()) { my $in = $server->read(); SWITCH: { ($in =~ /^something/) && do { $server->write("OK"); # FAKE my $z=0; while (1) { $self->{STAT}->put(1); $z++; $server->write($z); sleep 1; last if ($z==20); } $self->{STAT}->put(0); }; }; } } # main 1;