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Re: Re: best practice

by George_Sherston (Vicar)
on Aug 27, 2001 at 18:38 UTC ( #108135=note: print w/replies, xml ) Need Help??

in reply to Re: best practice
in thread best practice

If you've got one handy I'd be very interested to see an example of a rough draft (perhaps versus a finished script) to get an idea of how much detail you get into at that stage.

George Sherston

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Re: Re: Re: best practice
by dragonchild (Archbishop) on Aug 27, 2001 at 18:49 UTC
    A rough draft would contain a lot of the following type of lines:
    #GGG Add error-checking here. #GGG When in production, this line changes to $foo=2;
    'GGG' is just a character string that allows me to search for it and find all my to-do notes.

    Also, a rough draft doesn't have good comments. It doesn't have a lot of error-checking (though you should build it in as you go.) It probably also isn't factored very well.

    What a rough draft does have is good variable names. Changing variable names in mid-stream is a pain in the ass. Get your names right. If you can't name a variable neatly and succinctly, that's a clue that you don't understand what you're doing.

    (The above paragraph goes doubly for function names.)

    /me wants to be the brightest bulb in the chandelier!

    Vote paco for President!

      Well, if that was what I meant by a rough draft, I wouldn't be recommending it as an alternative to pseudocode, but rather as an addition.
      Snazzy tagline here
Re: Re: Re: best practice
by Aighearach on Aug 27, 2001 at 22:17 UTC
    When I said "throw one away," I really meant it. :) I don't have any because I invariably delete them. In fact, I don't even bother putting them into cvs.

    The idea isn't that I'm cutting corners on the rough draft. The idea is, rather, that in a language like Perl where there are many ways to approach a problem, you don't know what the best approach is until you've mucked about in the problem domain a bit. That's the problem with pseudocode; your pseudocode has to contain a high level algorithm, but you often don't know yet which algorithm to use. So my first draft might be procederal. My next draft might be OO. I might switch to a recursive algorithm, or decide to use Tie::RefHash to move all my filehandles into hash keys, storing related data or objects in the value. Usually, I don't know this until I've written some code.

    I can't imagine the pseudocode for procedural and OO approaches being the same; if it's that high level, it's mostly useless anyways.

    And if your first algorithm guess is always correct... well, only mortals would need pseudocode anyway.
    Snazzy tagline here

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