Beefy Boxes and Bandwidth Generously Provided by pair Networks
Perl Monk, Perl Meditation
 
PerlMonks  

Re^2: Saints in our year book / Selected best recent nodes

by LanX (Cardinal)
on May 27, 2019 at 22:25 UTC ( #11100610=note: print w/replies, xml ) Need Help??


in reply to Re: Saints in our year book / Selected best recent nodes
in thread Saints in our year book / Selected best recent nodes

> "Plus ça change, plus c'est la même chose" -- Jean-Baptiste Alphonse Karr

Die Wahrheit triumphiert nie, ihre Gegner sterben nur aus. (paraphrased variant)

  • Truth never triumphs—its opponents just die out.
  • Science advances one funeral at a time.
--- Max Planck

I never meant that we ditch the old saints list or selected best notes.

But "Gamification" is an important driving force of this site, and having better metrics will improve the motivation of new monks.

I'm also tired of telling people that the ranking here doesn't mean much in the "guru scale" of authority, power or influence.

The more metrics the better.

Cheers Rolf
(addicted to the Perl Programming Language :)
Wikisyntax for the Monastery FootballPerl is like chess, only without the dice

  • Comment on Re^2: Saints in our year book / Selected best recent nodes

Replies are listed 'Best First'.
Re^3: Saints in our year book / Selected best recent nodes
by footpad (Abbot) on May 28, 2019 at 01:59 UTC

    Based on your use of a Yiddish phrase that (politely) translates to "old farts" and your reference to "bragging about past accomplishments," I initially read your proposal as somewhat disparaging. (And, given some of the other threads floating around, it didn't seem an unreasonable interpretation.) If I misunderstood your intentions, then I apologize.

    While gamification is an element of the site (examples: post reputation, participation levels, etc.), I would suggest that the primary driving purpose of the site is to provide a supportive community dedicated to helping people solve perlish problems. The supportive part of the site's reputation is, I think, a major part of the site's longevity.

    Perhaps I'm overthinking here, there seems to be an inherent tension between your gamification remark and your assertion that ranking doesn't mean much here. If rank doesn't matter, then why develop a feature designed to showcase member ranking? Put slightly differently, if you're adverse to people "bragging about their accomplishments," then why invest in a tool that can so easily encourage such behavior?

    Let me be clear: I'm not criticizing. Instead, I'm asking questions to provoke thought, self-reflection, and perhaps even a small amount of empathy.

    If you feel a "Selected Recent Promotions" node improves the flavor of the place, then code it up. Please. Let's put it out there and see what other people think.

    If you truly feel more metrics are of value, then let's see some patches or some discussion about developing those metrics.

    I would ask, though, if you're going to start a project of this nature, let's first figure out the problem that truly needs to be solved. That way, we can all collaborate on the solution in an inclusive manner, rather than making it generationally competitive.

    Again, my take. Your mileage may vary.

    --f

    P.S. Have you see Musing on Monastery Content? If not, I recommend investing the time to read it carefully. There's a lot of meat, as well as a lot of back and forth. I think it does a great job of showcasing the strength of the community.

      If there is only one main metric it becomes the absolute one.

      But more metrics also mean more room for interpretation.

      And it will put the old metric into perspective and relativating it's importance.

      Most top players here know it's a game but they play it nonetheless, at least in chest.

      It's pretty hard to praise the "best" posters of the last year (or last n years) if they are hidden in a sea of antique posters.

      Regarding patches, I see a way to improve selected best nodes.

      User metrics, I don't know yet.

      But anything which implies patches at multiple nodes without possiblity of testing offline and without godly privileges to role back is a PITA.

      So we'll see if it's possible.

      Cheers Rolf
      (addicted to the Perl Programming Language :)
      Wikisyntax for the Monastery FootballPerl is like chess, only without the dice

Log In?
Username:
Password:

What's my password?
Create A New User
Node Status?
node history
Node Type: note [id://11100610]
help
Chatterbox?
and the web crawler heard nothing...

How do I use this? | Other CB clients
Other Users?
Others wandering the Monastery: (2)
As of 2021-05-08 23:23 GMT
Sections?
Information?
Find Nodes?
Leftovers?
    Voting Booth?
    Perl 7 will be out ...





    Results (99 votes). Check out past polls.

    Notices?