This is the fourth episode, and after Diary of a Zydeco experiment - E03 - Errors for fun and success, I came back here to deliver some news. The project is not progressing much since I had to move recently and have to renovate a house. I never spent so much time away from my machine (how sad).
Anyway I am seriously thinking about changing the namespace for the Art::World project and move it to the Acme:: namespace... This thing looks more and more like an experiment that will surely never be used by anybody except me and I see it humbly as an artwork by itself, but I guess it will be the final project. It's not like people would start to use it as a dependency. Or maybe only for showing examples of my bad coding practices.
Since September 22nd, a small amount of tasks have been started:
- switched the project to only one large module, trying to make it the Zydeco way,
- moved the ideology documentation to a separate pod
- added Underground, Space and Market roles
- Nested playground and Place classes
- Added Event, Opening, Sex, Collective, Magazine, Institution, Squat, Workshop, Website, Critic, Article, and Book classes
- Applied Collector type constraints on class Artist and role Collectionable
- Removed the Wildlife class since it is redundant with Art::World Agent
- tobyink suggested the removal of duplicated attributes in nested classes
- added a Fame role and moved the Agent reputation there
- forced the Collector->collection to be composed of Artwork(s)
- listed contributors of the project
- created various Collector methods like sale() or acquire()
- tried to use Type::Tiny more efficiently and upgrading to its last version that offered non quoted types constraints for attributes (see RT #133448)
- adding a Makefile
- introduced Conf::Tiny
- added a minimal Meta toolkit
- limited Perl version to > 5.24.0
- Event is now a Role, not a Class because we do composition, not multiple inheritance
- enabling the postderef feature everywhere because we are so MODERN
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