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Re^4: Modules as executable scripts? (say no modulinos, an evil gimmick)

by Anonymous Monk
on Mar 21, 2017 at 22:56 UTC ( #1185385=note: print w/replies, xml ) Need Help??

in reply to Re^3: Modules as executable scripts?
in thread Modules as executable scripts?

It's true about "use", but "require" doesn't. And that could be the ticket for making modulinos less weird on the command line


modulinos are golf, which is a game, a gimmick, and not a feature to be used for work,

so say no modulinos , an evil gimmick )

If a user can be bothered to create a  symlink. I.e., /bin/something -> path_to_pm

Then the user can be bothered to create

cat>/bin/something use TheModule; TheModule::BinSomething( @ARGV );

Its literally no effort at all to accomplish, esp if bin/something is created by the module installation software

The only thing modulinos can accomplish is to substitute 1 symlink for 1 regular file -- what a ridiculous goal to write extra code for

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