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Re: Perl/Tk Space Invaders Game/Sprite Class

by jynx (Priest)
on Nov 18, 2001 at 04:36 UTC ( [id://126062]=note: print w/replies, xml ) Need Help??


in reply to Perl/Tk Space Invaders Game/Sprite Class


just a question,

Where did you get the data for the gifs from? i've been searching around the web and haven't found anything that would give out such information willingly. i don't have excellent web-fu skills so if you could point me to some documentation or give an abstract that would help immensely.

thanks for any help,
jynx

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Re: Re: Perl/Tk Space Invaders Game/Sprite Class
by clintp (Curate) on Nov 18, 2001 at 21:44 UTC
    The gifs were hand drawn in GIMP and Paintshop. In order to use them with Tk as internal -data you have to base-64 encode them. As an added step I then put that N12N trick in to shorten them up a bit (otherwise there were lines and lines of identical text -- unused colormap entries).

    They're terrible little images. If I didn't mind copyright infractions I'd have F12's the real thing from xmame.

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