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Re: Re: Fix floats like you do in your headby tachyon (Chancellor) 
on Dec 27, 2002 at 05:55 UTC ( #222482=note: print w/replies, xml )  Need Help?? 
Yeah, I agree it is seriously borked. As you note Math::Round does a better job than Math::SnapTo so I have scheduled it for deletion :( That said the pi thing is interesting. As your snippet shows using the value of pi from atan2 provides an accurate result. You are not actually using Math::Trig BTW as it has no sin. Theoretically speaking as it is impossible to express pi exactly it is also impossible to express 30 degrees in radians exactly so by definition you should not be able to get 0.5 unless there is internal rounding going on. As a demonstration of the vagaries of fp decimal math on binary based systems dsin(30) from Math::Trig::Units0.02 with the hard coded pi returns 0.5 on the system I am on now, whereas it returns the 0.4999..... value on a similar win2k (obvoiusly not identical). Interestingly that system has and Athlon CPU whereas this one has PIII Xeons. It appears as though Math::Trig::Units will become Math::Trig in the near future. I have reverted to using atan2(1,1)*4 to get a value for pi (as Math::Trig does) and deleted the kludge subs from it. tachyon s&&rsenoyhcatreve&&&s&n.+t&"$'$`$\"$\&"&ee&&y&srve&&d&&print
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