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Playing Muds.

by Crulx (Monk)
on Jan 20, 2000 at 23:51 UTC ( #2249=CUFP: print w/replies, xml ) Need Help??

I have written a set of Perl Programs/ Modules that with a bit of user set up, is able to log into a mud, prance about, kill mobs, and protect itself. Perl makes for the BEST language I have ever written in for doing mud work because of its inherent abliity to work with text. I'm setting up a CVS with sourceforge soon. I'll post a link when I have it all done. This goes the same for writing the mud server as well. (actually, the code can be easily reused and I'm working on that too. I am a nut.).

Replies are listed 'Best First'.
RE: Playing Muds.
by Anonymous Monk on Jan 25, 2000 at 01:07 UTC
    Sounds cool to me, where can I get it?
RE: Playing Muds.
by Anonymous Monk on Jan 24, 2000 at 22:49 UTC
    I am really looking forward to seeing this! Has anyone to your knowledge WRITTEN a MUD in Perl? Seems like it'd be a lot more flexible & easy to code than, say, LPC.
      I've heard of something called either PerlMUD or PerlMOO. It's on Freshmeat. Maybe both are on Freshmeat.
      I'm currently working on writing a mud-driver in Perl. I haven't quite gotten to the point where I'm ready to share, but it's close. I based it on a module called POE that handles most of the socket code. I would also be interested in the scriptable mud client for testing purposes.
RE: Playing Muds.
by Daq (Initiate) on Mar 21, 2000 at 20:42 UTC
    I would be interested in trading ideas! I'm currently working on developing a mud server myself. I'd be interested in hearing more about the client also... It would be a very cool way to test out the mud. :-) -Daq
RE: Playing Muds.
by lolindrath (Scribe) on Aug 01, 2000 at 21:46 UTC
    I'm also working on a MUD in Perl, mine is coming along slowly, contact me if you're interested.


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