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Why your product is sold?

by artist (Parson)
on May 22, 2003 at 17:35 UTC ( #260149=monkdiscuss: print w/replies, xml ) Need Help??

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Re: Why your product is sold?
by thelenm (Vicar) on May 22, 2003 at 19:17 UTC
    If a node of mine is upvoted, I would guess it's for one of the following reasons:

    • I said something useful or funny.
    • I was the first one to respond to a question with a correct answer.
    • I was the first one to respond to a question with a wrong answer, but nobody bothered to correct me.
    • Less experienced monks are trying to spend all their votes for the day.
    • My node made it to the front page, so more people saw it (see also previous item).

    Not necessarily in that order. I've learned not to pay too much attention to node reputation. There are useful nodes with low rep, and inane ones with high rep (I think I've written some of both).

    -- Mike

    --
    just,my${.02}

      Because you said something that needed, nay, screamed to be said ;)


      MJD says you can't just make shit up and expect the computer to know what you mean, retardo!
      I run a Win32 PPM repository for perl 5.6x+5.8x. I take requests.
      ** The Third rule of perl club is a statement of fact: pod is sexy.

Re: Why your product is sold?
by phydeauxarff (Priest) on May 22, 2003 at 17:41 UTC
    For
      Free
    ;-)

    Honestly, I used to worry about this but found that there really was no rhyme or reason.....nodes that are good get downvoted for odd reasons....nodes that are bad sometimes get frontpaged and soar just because folks are trying to use up their votes.

    I would like to think that overall, most of the monks here are providing me with useful feedback concerning my posts...but at the end of the day, I don't let it concern me too much.

    I just try to hang out, have some fun, and hopefully learn a few new things

Re: What do you think that your node got upvoted for?
by talexb (Chancellor) on May 22, 2003 at 17:49 UTC
    • Pros: Perl-related, interesting, informative, useful. Possibly because it was amusing.
    • Cons: Not perl-related, already available in the Fine Manual or elsewhere on the site, or just plain idiotic.

    The bottom line is, don't worry. Read, learn, think, try, write. Have fun.

    And please will people stop asking this question.

    --t. alex
    Life is short: get busy!
Re: Why your product is sold?
by Anonymous Monk on May 22, 2003 at 18:34 UTC
    <rant mode>

    What do you think that YOUR node got downvoted for?

    You have written 26 root nodes in Perl Monks Discussions, 10 in the last two months.

    Why don't you give yourself and the other monks a break?

    Can't you just enjoy the Monastery, instead of complaining about something every second day?

    </rant mode>
      Perhaps there could be a tool in the Monastery where one could ignore someone's threads much like /ignore xxx in the CB. That way if Monk X didn't like Monk Y's comments he could avoid them.

        ...that and/or some way to ignore a whole thread (based on subject). The "Newest Nodes" page is hard to read when one misses a day or two before marking everythig read.

        What might be nice is to have posts in the thread ordered by how I have personally up/downvoted their respective posters in the past.

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Re: Why your product is sold?
by daeve (Deacon) on May 22, 2003 at 17:48 UTC
    What has your question got to do with the title of the node?

    FWIW - I vote on writeups, comments, and whatnot based on if I learned something. Only rarely do I use -- and then only after carefull deliberation.

Re: Why your product is sold?
by benn (Vicar) on May 22, 2003 at 19:07 UTC
    <python>This isn't a Discussion - it's a contradiction!</python>

    :) Ben.

      No it isn't.
Re: Why your product is sold?
by hardburn (Abbot) on May 22, 2003 at 17:39 UTC

    Honestly? Because somebody wrote a script to dump all of their votes before the end of the day and had it choose nodes at random.

    ----
    I wanted to explore how Perl's closures can be manipulated, and ended up creating an object system by accident.
    -- Schemer

    Note: All code is untested, unless otherwise stated

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