That certainly was NOT a dumb question.
It made me research XS and increased my awareness and knowledge of XS by an order of magnitude.
Unfortunately, 0 * 10 **1 still == 0.
Your last comment made me go lookup Inline::C, to try to understand how to generate XS from that.
I did not see any links to examples and documentation of that use case.
There is a brief mention in the Inline::C cookbook , but I was looking for some sort of tutorial. Can anyone point to a simple module that was developed this way, so I can study that as an example ?
"From there to here, from here to there, funny things are everywhere." -- Dr. Seuss
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