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If your current development cycle is based on

  1. gathering ALL requirements for the project first
  2. then complete architecture and design
  3. then write the code
  4. then write the tests
  5. then deploy the code to production
then the Agile process can help you to achieve shorter completion cycles by focusing on shorter work cycles. The idea is to simply consume smaller chunks of work and produce potentially shippable product increments. This is very similar if not the same to release early release often.

There are many critical dependencies to making Agile/Lean work. There are many blockers to preventing it from working. If you ever have the privilege to join a true and successful Agile/Lean team then you will see that it works and it works well. Once the "pipeline" is successfully built and you see your checked-in code automatically deployed to test environments, etc. then you realize it is just an uber form of Clean your room.

I recommend this site to help understand the more involved portions, such as defining and implemented the necessary meetings that make this methodology so successful. The website has wonderful animated videos to illustrate the processes involved. Welcome to the future.

Update: Well BrowserUk, you can do whatever you want. If you want to learn more you can. If you want to continue to justify why you reject change, go right ahead. Just realize that you are considered a minority now and i for one am just glad that someone with your lack of vision is not on my team. For example, SSADM is specific example of Waterfall development -- which is pretty much the opposite of Agile, but one would not get that impression if they listened only to you. Thankfully we have Google and Wikipedia (and people who actually read what you link to).


(the triplet paradiddle with high-hat)

In reply to Re^2: Nobody Expects the Agile Imposition (Part VIII): Software Craftsmanship by jeffa
in thread Nobody Expects the Agile Imposition (Part VIII): Software Craftsmanship by eyepopslikeamosquito

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