Sounds like a very good plan, but wxWindows is C++. Does that complicate the matters of using inline? It seems from CPAN docs that Inline::CPP isn't going to allow me to call instance methods across the Perl/C++ boundary without non OO wrappers (I could be wrong).
FYI: freeglut 2.20 apparently doesn't have the mainloop requirement, I'm just trying to use packages that are in my apt-repository if possible...just to be sure I'm not the only one who can compile whatever I do...worst case, I can upgrade freeglut.
Again, it seems as though I would just use wxPerl or GTK perl bindings or even OpenGL.pm -- except that, as I've said, OpenGL doesn't compile. Besides, using Inline is fun and opens up the ability to use a lot of cool libs out there.
-
Are you posting in the right place? Check out Where do I post X? to know for sure.
-
Posts may use any of the Perl Monks Approved HTML tags. Currently these include the following:
<code> <a> <b> <big>
<blockquote> <br /> <dd>
<dl> <dt> <em> <font>
<h1> <h2> <h3> <h4>
<h5> <h6> <hr /> <i>
<li> <nbsp> <ol> <p>
<small> <strike> <strong>
<sub> <sup> <table>
<td> <th> <tr> <tt>
<u> <ul>
-
Snippets of code should be wrapped in
<code> tags not
<pre> tags. In fact, <pre>
tags should generally be avoided. If they must
be used, extreme care should be
taken to ensure that their contents do not
have long lines (<70 chars), in order to prevent
horizontal scrolling (and possible janitor
intervention).
-
Want more info? How to link or
or How to display code and escape characters
are good places to start.
|