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To scrape the rust off my C/C++ skills (and to learn LISP), I've started writing a Zork/Adventure/MUD type of console game. But, being a good monk, I want to test this thing.
The game runs in a terminal window, accepting typed input and returning text back. Is there a Test::* module to automate the linkage between it and Test::More? ------
Then there are Damian modules.... *sigh* ... that's not about being less-lazy -- that's about being on some really good drugs -- you know, there is no spoon. - flyingmoose I shouldn't have to say this, but any code, unless otherwise stated, is untested In reply to Testing Zork-style game by dragonchild
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