But applications designed like that usually feel to me the same way web pages feel that are done by "visual" layout programs. That is, when I move the lower-right window size box, it should get bigger or smaller, darn it!
If you lay out "logically" rather than "visually", you don't have any absolute pixels. Everything is just "left" or "right" or "above" other things, and when
the main window is resized, everything is still like that. Pixel based layout
tools are wrong for that.
Now, maybe you meant that you do a Photoshop layout, but only to generally figure out where things go, and then you reduce it to simple ->pack calls rather than absolute ->place calls or fixed sizes for all your widgets. But I'm not sure, so I'm raising the issue here.