"be consistent" PerlMonks

by YuckFoo (Abbot)
 on Jun 01, 2004 at 18:26 UTC Need Help??

folder-m { init: float tau = #pi * 2.0 float x = 0.0 float y = 0.0 float t = 0.0 float len = 0.0 float ang = 0.0 int i = 0 loop: ;--------------- x = real(z) y = imag(z) t = real(@zwave) * @xfunk(x + real(@ztide)) x = (x + (t * real(@zdamp))) / (1 + abs(real(@zdamp))) t = imag(@zwave) * @yfunk(y + imag(@ztide)) y = (y + (t * imag(@zdamp))) / (1 + abs(imag(@zdamp))) x = x + real(@zmove) y = y + imag(@zmove) z = x + flip(y), len = cabs(z), ang = atan2(z) x = len * cos(ang + real(@zroll) * tau) y = len * sin(ang + real(@zroll) * tau) x = x * real(@zzoom) y = y * imag(@zzoom) ;--------------- if (i % 3 == 0) z = x + flip(y), len = cabs(z), ang = atan2(z) x = len * cos(ang + real(@aroll) * tau) y = len * sin(ang + real(@aroll) * tau) x = x + real(@amove) y = y + imag(@amove) if (@aflip == 0), x = abs(x), endif elsif (@aflip == 1), x = -abs(x), endif elsif (@aflip == 2), y = abs(y), endif elsif (@aflip == 3), y = -abs(y), endif elsif (@aflip == 4), x = abs(x), y = abs(y), endif elsif (@aflip == 5), x = abs(x), y = -abs(y), endif elsif (@aflip == 6), x = -abs(x), y = abs(y), endif elsif (@aflip == 7), x = -abs(x), y = -abs(y), endif x = x - real(@amove) y = y - imag(@amove) z = x + flip(y), len = cabs(z), ang = atan2(z) x = len * cos(ang - real(@aroll) * tau) y = len * sin(ang - real(@aroll) * tau) elsif (i % 3 == 1) z = x + flip(y), len = cabs(z), ang = atan2(z) x = len * cos(ang + real(@broll) * tau) y = len * sin(ang + real(@broll) * tau) x = x + real(@bmove) y = y + imag(@bmove) if (@bflip == 0), x = abs(x), endif elsif (@bflip == 1), x = -abs(x), endif elsif (@bflip == 2), y = abs(y), endif elsif (@bflip == 3), y = -abs(y), endif elsif (@bflip == 4), x = abs(x), y = abs(y), endif elsif (@bflip == 5), x = abs(x), y = -abs(y), endif elsif (@bflip == 6), x = -abs(x), y = abs(y), endif elsif (@bflip == 7), x = -abs(x), y = -abs(y), endif x = x - real(@bmove) y = y - imag(@bmove) z = x + flip(y), len = cabs(z), ang = atan2(z) x = len * cos(ang - real(@broll) * tau) y = len * sin(ang - real(@broll) * tau) ;--------------- else z = x + flip(y), len = cabs(z), ang = atan2(z) x = len * cos(ang + real(@croll) * tau) y = len * sin(ang + real(@croll) * tau) x = x + real(@cmove) y = y + imag(@cmove) if (@cflip == 0), x = abs(x), endif elsif (@cflip == 1), x = -abs(x), endif elsif (@cflip == 2), y = abs(y), endif elsif (@cflip == 3), y = -abs(y), endif elsif (@cflip == 4), x = abs(x), y = abs(y), endif elsif (@cflip == 5), x = abs(x), y = -abs(y), endif elsif (@cflip == 6), x = -abs(x), y = abs(y), endif elsif (@cflip == 7), x = -abs(x), y = -abs(y), endif x = x - real(@cmove) y = y - imag(@cmove) z = x + flip(y), len = cabs(z), ang = atan2(z) x = len * cos(ang - real(@croll) * tau) y = len * sin(ang - real(@croll) * tau) endif i = i + 1 x = x + real(#pixel) y = y + imag(#pixel) z = x + flip(y) bailout: cabs(z) < @quit default: title = "Folder M" maxiter = 256 param quit caption = "Quit" default = 8.0 endparam param zmove caption = "Move" default = (0, 0) endparam param zroll caption = "Roll" default = (0, 0) endparam param zzoom caption = "Zoom" default = (1.25, 1.25) endparam func xfunk caption ="X Funk" default = ident() endfunc func yfunk caption ="Y Funk" default = ident() endfunc param zwave caption = "Wave" default = (0, 0) endparam param ztide caption = "Tide" default = (0, 0) endparam param zdamp caption = "Damp" default = (0, 0) endparam param amove caption = "A Move" default = (0, 0) endparam param aroll caption = "A Roll" default = (0, 0) endparam param aflip caption = "A Flip" default = 3 enum = "x+" "x-" "y+" "y-" "x+ y+" "x+ y-" "x- y+" "x- y-" endparam param bmove caption = "B Move" default = (0, 0) endparam param broll caption = "B Roll" default = (0, 0) endparam param bflip caption = "B Flip" default = 3 enum = "x+" "x-" "y+" "y-" "x+ y+" "x+ y-" "x- y+" "x- y-" endparam param cmove caption = "C Move" default = (0, 0) endparam param croll caption = "C Roll" default = (0, 0) endparam param cflip caption = "C Flip" default = 3 enum = "x+" "x-" "y+" "y-" "x+ y+" "x+ y-" "x- y+" "x- y-" endparam switch: type = "folder-j" bump = #pixel quit = quit zmove = zmove zroll = zroll zzoom = zzoom amove = amove aroll = aroll aflip = aflip bmove = bmove broll = broll bflip = bflip cmove = cmove croll = croll cflip = cflip } folder-j { float tau = #pi * 2.0 float x = real(#pixel) float y = imag(#pixel float len = 0.0 float ang = 0.0 int i = 0 loop: ;--------------- x = x + real(@zmove) y = y + imag(@zmove) t = real(@zwave) * @xfunk(x + real(@ztide)) x = (x + (t * real(@zdamp))) / (1 + abs(real(@zdamp))) t = imag(@zwave) * @yfunk(y + imag(@ztide)) y = (y + (t * imag(@zdamp))) / (1 + abs(imag(@zdamp))) x = x + real(@zmove) y = y + imag(@zmove) z = x + flip(y), len = cabs(z), ang = atan2(z) x = len * cos(ang + real(@zroll) * tau) y = len * sin(ang + real(@zroll) * tau) x = x * real(@zzoom) y = y * imag(@zzoom) ;--------------- if (i % 3 == 0) z = x + flip(y), len = cabs(z), ang = atan2(z) x = len * cos(ang + real(@aroll) * tau) y = len * sin(ang + real(@aroll) * tau) x = x + real(@amove) y = y + imag(@amove) if (@aflip == 0), x = abs(x), endif elsif (@aflip == 1), x = -abs(x), endif elsif (@aflip == 2), y = abs(y), endif elsif (@aflip == 3), y = -abs(y), endif elsif (@aflip == 4), x = abs(x), y = abs(y), endif elsif (@aflip == 5), x = abs(x), y = -abs(y), endif elsif (@aflip == 6), x = -abs(x), y = abs(y), endif elsif (@aflip == 7), x = -abs(x), y = -abs(y), endif x = x - real(@amove) y = y - imag(@amove) z = x + flip(y), len = cabs(z), ang = atan2(z) x = len * cos(ang - real(@aroll) * tau) y = len * sin(ang - real(@aroll) * tau) elsif (i % 3 == 1) z = x + flip(y), len = cabs(z), ang = atan2(z) x = len * cos(ang + real(@broll) * tau) y = len * sin(ang + real(@broll) * tau) x = x + real(@bmove) y = y + imag(@bmove) if (@bflip == 0), x = abs(x), endif elsif (@bflip == 1), x = -abs(x), endif elsif (@bflip == 2), y = abs(y), endif elsif (@bflip == 3), y = -abs(y), endif elsif (@bflip == 4), x = abs(x), y = abs(y), endif elsif (@bflip == 5), x = abs(x), y = -abs(y), endif elsif (@bflip == 6), x = -abs(x), y = abs(y), endif elsif (@bflip == 7), x = -abs(x), y = -abs(y), endif x = x - real(@bmove) y = y - imag(@bmove) z = x + flip(y), len = cabs(z), ang = atan2(z) x = len * cos(ang - real(@broll) * tau) y = len * sin(ang - real(@broll) * tau) ;--------------- else z = x + flip(y), len = cabs(z), ang = atan2(z) x = len * cos(ang + real(@croll) * tau) y = len * sin(ang + real(@croll) * tau) x = x + real(@cmove) y = y + imag(@cmove) if (@cflip == 0), x = abs(x), endif elsif (@cflip == 1), x = -abs(x), endif elsif (@cflip == 2), y = abs(y), endif elsif (@cflip == 3), y = -abs(y), endif elsif (@cflip == 4), x = abs(x), y = abs(y), endif elsif (@cflip == 5), x = abs(x), y = -abs(y), endif elsif (@cflip == 6), x = -abs(x), y = abs(y), endif elsif (@cflip == 7), x = -abs(x), y = -abs(y), endif x = x - real(@cmove) y = y - imag(@cmove) z = x + flip(y), len = cabs(z), ang = atan2(z) x = len * cos(ang - real(@croll) * tau) y = len * sin(ang - real(@croll) * tau) endif i = i + 1 x = x + real(@bump) y = y + imag(@bump) z = x + flip(y) bailout: cabs(z) < @quit default: title = "Folder J" maxiter = 256 param bump caption = "Bump" default = (0, 0) endparam param quit caption = "Quit" default = 8.0 endparam param zmove caption = "Move" default = (0, 0) endparam param zzoom caption = "Zoom" default = (1.25, 1.25) endparam param zroll caption = "Roll" default = (0, 0) endparam func xfunk caption ="X Funk" default = ident() endfunc func yfunk caption ="Y Funk" default = ident() endfunc param zwave caption = "Wave" default = (0, 0) endparam param ztide caption = "Tide" default = (0, 0) endparam param zdamp caption = "Damp" default = (0, 0) endparam param amove caption = "A Move" default = (0, 0) endparam param aroll caption = "A Roll" default = (0, 0) endparam param aflip caption = "A Flip" default = 3 enum = "x+" "x-" "y+" "y-" "x+ y+" "x+ y-" "x- y+" "x- y-" endparam param bmove caption = "B Move" default = (0, 0) endparam param broll caption = "B Roll" default = (0, 0) endparam param bflip caption = "B Flip" default = 3 enum = "x+" "x-" "y+" "y-" "x+ y+" "x+ y-" "x- y+" "x- y-" endparam param cmove caption = "C Move" default = (0, 0) endparam param croll caption = "C Roll" default = (0, 0) endparam param cflip caption = "C Flip" default = 3 enum = "x+" "x-" "y+" "y-" "x+ y+" "x+ y-" "x- y+" "x- y-" endparam switch: type = "folder-m" quit = quit zmove = zmove zroll = zroll zzoom = zzoom xfunk = xfunk yfunk = yfunk amove = amove aroll = aroll aflip = aflip bmove = bmove broll = broll bflip = bflip cmove = cmove croll = croll cflip = cflip }

Create A New User
Chatterbox?
and the web crawler heard nothing...

How do I use this? | Other CB clients
Other Users?
Others lurking in the Monastery: (5)
As of 2019-10-16 07:01 GMT
Sections?
Information?
Find Nodes?
Leftovers?
Voting Booth?
In 2019 the site I miss most is:

Results (40 votes). Check out past polls.

Notices?