I am not implying that.
My bad. Then we agree :-)
As a practical matter, most attempts to write a tightly coupled system will result in something slower than a loosely coupled system could have been. This is certainly a strategy that one would only try with very good reason.
Yup. I think the point many people miss is that loosely coupled code/design doesn't necessarily lead to a hideously inefficient implementation. Even a naive loosely coupled implementation is not necessarily inefficient. Take into account the fact that compilers have got jolly clever over the years and picking a tightly coupled solution without a very good reason is foolish in the extreme.