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| Pathologically Eclectic Rubbish Lister | |
| PerlMonks |
Re: Re: A simple game AI that learns (Connect Four)by Falkkin (Chaplain) |
| on Jan 15, 2001 at 20:29 UTC ( [id://52064]=note: print w/replies, xml ) | Need Help?? |
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Thanks for writing this--I'll ++ it tomorrow when I have votes.
I'm guessing that the Offensive player will, indeed, do better than a defensive player, at this game. The comp.ai FAQ says that Connect Four has been solved as a win for the first player, whereas Tic-Tac-Toe is solved as a guaranteed tie. I'll be running the program basically 24/7 and let ya know how the results turn out.
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