in reply to Re: Finding the path in thread Finding the path
OOP is one of those things that was clearly over-sold and is far too easy to use wrong (like, if you're doing elaborate designs relying on inheritance, you're almost certainly doing it wrong); but I've come around to using it by default even on relatively simple projects, largely because it's a widely accepted compromise between the wide-open style of using globals all over the place, and the tight, purely functional style of passing everything in and out explicitly.
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