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Re^3: RFC: RPG ;-)

by jhourcle (Prior)
on Nov 07, 2008 at 18:48 UTC ( [id://722268]=note: print w/replies, xml ) Need Help??


in reply to Re^2: RFC: RPG ;-)
in thread RFC: RPG ;-)

Display is a separate issue than the modeling to actually store the data -- after all, you might want multiple displays for each sheet -- some for editing, some for printing, some for on-screen display. Depending on what you're envisioning for everything, you might have another screen for the DM-equivalent to see multiple player sheets at once, or a display for a player to update their character as the game is running (HPs, inventory, XP, etc) as opposed to the types of editing that'd take place at character creation.

Even for character creation, you might have a 'randomly generate and tweak 20 NPCs' vs. 'nitpick every choice'

...

I'd focus on what needs to be stored and how to store it before getting worried about how to display things and how to store the information about how to display it.

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