Beefy Boxes and Bandwidth Generously Provided by pair Networks
Perl: the Markov chain saw
 
PerlMonks  

Re^4: Dial up some obscure stats for the Chutes and Ladders game

by toolic (Bishop)
on Jun 30, 2009 at 17:30 UTC ( #776122=note: print w/replies, xml ) Need Help??


in reply to Re^3: Dial up some obscure stats for the Chutes and Ladders game
in thread Dial up some obscure stats for the Chutes and Ladders game

Of course, the engineering solution is to replace the poorly-designed spinner with a device with far fewer faults: a single die. I've yet to see a die land on its edge or corner. How's that for Laziness.
  • Comment on Re^4: Dial up some obscure stats for the Chutes and Ladders game

Replies are listed 'Best First'.
Re^5: Dial up some obscure stats for the Chutes and Ladders game
by ambrus (Abbot) on Jun 30, 2009 at 19:38 UTC

    You're using too good dice. I have two really cheap plastic dice that are damaged on a corner so they can land there.

Log In?
Username:
Password:

What's my password?
Create A New User
Node Status?
node history
Node Type: note [id://776122]
help
Chatterbox?
and the web crawler heard nothing...

How do I use this? | Other CB clients
Other Users?
Others musing on the Monastery: (5)
As of 2019-09-19 02:01 GMT
Sections?
Information?
Find Nodes?
Leftovers?
    Voting Booth?
    The room is dark, and your next move is ...












    Results (238 votes). Check out past polls.

    Notices?